Installation created for Armand Steurs Square, Brussels Belgium.
In this piece, I wanted to connect two universes: the human being in perpetual movement who builds, deconstructs and his thoughts also in permanent movement.
In one hand, the human being body represented in the background by the monumental work “Le groupe des carriers" from sculptor Guillaume Charlier.
Here, the bodies of men at work, muscles tensed, are carved from an inert mass of stone.
In the other hand, his incessant thoughts symbolised by a white, light sphere which, according to the presence or not of the wind and its direction, turns on itself above a living shrub, shaves its top or beats against its branches, leaving to each one the open question of the metaphorical object:
Is the living shrub a metaphor for the human body? for its environment enslaved, hunted, left free, or simply closed to?
Will the shrub give up? avoid the constraint? ignore it?
Only time spent observing will perhaps provide the answer.
2016
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"This piece is not a game - Danger of burns - Danger of electrocution".
Live Interactive Sculpture.
Warned that this piece is not a game, the visitor is invited to choose between staying beyond the zone of interaction as a simple spectator or crossing the border and interacting with the sculpture.
Depending on how far the visitor is, one or the other resistance lights up, heating his face and at the same time burning the plant on the other side.
The more the spectator or spectators repeat this action, the more the plant dries out.
Up to everyone to decide!
This play is called "Up to you" but could as well be just called "Whose fault?"
Created with Arduino_2010 - 2013
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123 PIANO, name borrowed from a children's game, is an interactive installation based on the materialisation of wind, especially the one crossing air currents in space.
Induced at the same time by the architecture of the place and the physical movement of the visitors, the air currents are made perceptible thanks to the presence of small balls of paina flakes which, depending on the flow, twirl, collide or continue harmoniously, chaotically from one corner to the other of the surface that the winds delimit.
Visitors are invited to walk around the installation and, if they wish to get caught up in the game, interact with this dance of playful appearance as a passive spectator by its presence in the space or active by acting on the fans via sensors.
Multi-view piece.
At first glance, it's a simple playful and poetic game pushing from one corner to the other of the space small balls but the spectator will discover that when he enters the place, he sets a countdown which, after a certain number of minutes, will end the scene.
A series of fans will then light up, pushing the balls towards the centre to come into contact with the heating resistor, which has become incandescent catch fire and disappear.
End of the game!
This piece was born out of a desire to talk about women in the world, those who cannot decide their own lives and switch without any transition from little girl status to mother.
The materialisation of the draughts with the help of these small balls of paina allows me to touch upon the subject, a metaphorical way for evoking the physical and social impact of this passage; a duality par excellence where coexist at the same time soft, fluid, playful, hard and violent, joyfull, sad, dangerous, fatal, deadly tensions.
Created thanks to " “Commission consultative des Arts numériques de la Communauté Française de Belgique”. Research & development project fellowship. Reseach and production
Created with Arduino _ 2011 - 2013
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Two phases of the same installation are presented in distant locations.
A pyramid of earth on which grow pumpkins and a webcam occupy the first room.
A film projected on a wall occupies the other room.
Connected to a computer, the webcam, focused on one of the heads of cucurbitaceae, takes a picture every minute during the night.
These photos are accumulated and retransmitted during the day in the form of film.
Over the course of the day, the film is incremented with photos taken on the following nights showing the movement and development of the plant.
Evolutive Installation Cucurbitaceae (pumpkin) - Webcam - Computering Made with Processing: Tecnical author Michel Cleempoel _ 2013
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Title chosen to pay tribute to women or men about their feminine part in the world that are rarely or never taken into account, to thoughts that are kept to ourselves, to trajectories that fall into oblivion in history.
Stories written and told by different women or men about their feminine part.
Visitors are invited to take one of the sound balloons in their arms, put their ear to it and wander around listening to the stories being told, their bodies thus becoming an active part of this installation/sculpture.
Presented here, some of these audio by Corinne Hoex - Clêmie Blaud - Bruno Saive.
Created with Arduino. Technical co-author : Paulo Carlos Ferreira Dos Santos _ 2012-2013
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Corinne Hoex from "Ma robe n'est pas froissée". Ed. Les impressions nouvelles
Clêmie Blaud
Bruno Saive
* For a more immersive sound, use headphones : )
Interactive blackboard sculpture that comes to life in the space when a visitor puts his/her ear to the headphone in order to listen stories written and told about my thoughts during loneliest city walks.
Presented here, some of these audio
Created with Arduino. Technical co-author Michel Cleempoel _ 2010 - 2011
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* For a more immersive sound, use headphones : )
Sound interactive sculpture
which speaks about subjects I re sift during my unsleeping nights.
The visitor, to listen them, is invited to seat and embrace the red cushion containing the headphones.
According to the position of the head on the pillow, with the help of sensors connected to a computer, stories I tell appear randomly.
Presented here, some of these audio
Created with Arduino _ 2008
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* For a more immersive sound, use headphones : )
Creation by Michel Cleempoel & Nathalie Joiris
In a hidden exhibition space, two videos are projected in parallel on a wall. Each of them presents the shadows of passers-by projected by car headlights on a street wall in São Paulo.
With the help of a infrared rays sensitive webcam, the silhouette of the visitors is captured by the camera and retranscribed in direct time in the films in the form of a white shadow.
Their image being thus made perceptible, visitors are invited to move around in the space to join the shadows of the passers-by scrolling through the videos.
By presenting this type of interactive installation,in which filmed shadows dialogue and live captured shadows, our wish is to be able to confront two times, a past and memorised time and a real time captured and transformed, to reveal a moment during which past and present meet.
Created with Max/MSP/Jitter _ 2008
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